An illustrated cutout diorama of Audience Participation. A sandbox for tormenting the Dungeon Muse: pull the rope, spin him, make him sing, and find out how many ways he can object.
Things in this room:
- A lever, unlabelled
- A second lever, also unlabelled
- A crank that does something
- A large inviting button
- Back to the Workshop — a way through to The Muse’s Workshop
- The Dungeon Muse, hanging from his rope
Audience Participation
He has agreed to none of this.
A sandbox for tormenting the Dungeon Muse: pull the rope, spin him, make him sing, and find out how many ways he can object.