An illustrated cutout diorama of Audience Participation. A sandbox for tormenting the Dungeon Muse: pull the rope, spin him, make him sing, and find out how many ways he can object.

Things in this room:

  • A lever, unlabelled
  • A second lever, also unlabelled
  • A crank that does something
  • A large inviting button
  • Back to the Workshop — a way through to The Muse’s Workshop
  • The Dungeon Muse, hanging from his rope

Audience Participation

He has agreed to none of this.

A sandbox for tormenting the Dungeon Muse: pull the rope, spin him, make him sing, and find out how many ways he can object.